WFUT Developer Release
A developer release of WFUT is now available. This release is aimed at packagers using WFUT in their products and server channel maintainers. This version of WFUT stores a channel information file inside the channel directory itself instead of in a separate “channels” directory. This allows invokation of WFUT like “java -jar WFUT.jar update .” to update the channel in the current directory. Current versions of WFUT required write permissions to the parent directory (which may not be available) to make the channels/channel_name.xml file and tempory files. These changes now mean that this version of WFUT will not work with channel files created from older WFUT versions. However, on the server side, the two channel files can co-exist.
I am posting a link (see below) to a new WFUT-dev.jar file for both feedback on these changes and to allow developers to migrate the server-side files. The channel files are identical except that they are now all named wfut.xml and reside within the channel dir, and the filenames encoded in the xml files no longer have the channel dir prefixed to them. This is read from the dir attribute.
This development jar file can be downloaded from http://white.worldforge.org/downloads/WFUT/WFUT-dev.jar
Simon
May 30th, 2006 at 9:20 pm
An updated version is now available that will use the existing channels/channel_name.xml file if a channel_name/wfut.xml file does not exist. This should make migration between WFUT versions easier.
Simon