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Latest tweets
- Google Summer of Code with WorldForge http://bit.ly/fjhFUS Apply now!
- has been accepted into Google Summer of Code! http://bit.ly/fQfgEq
- have released cyphesis 0.5.26 http://bit.ly/gdOKx1
- have released Mercator 0.2.9 http://bit.ly/dgMtX8
- has created a new Mason feature video http://bit.ly/ae7USL
Author Archives: xrenmilay
Keep
I guess you guys already found the keep model. I was going to post on Monday but today will work. This model builds on everthing that I have done. Same textures, dimension, same doors etc. Keep model is located here. … Continue reading
The house model is complete using the WorldForge template type of system. Additional content such as doors and two shutters supplied with this model as well. New textures for the floor, the inner walls and the straw roof were generated … Continue reading
Posted in Media, Models, Textures
8 Comments
Castle Project Status
The castle project is well underway and the outer walls of the castle are complete. This includes the curtain walls, don jon, two bailies, armory, gateway, draw bridge. Templated textures for the walls, the roof and the floor of the … Continue reading
Posted in Media, Models, Textures, Visuals
5 Comments
Goblin Exported to Ember
Exported the goblin out of Blender 2.3. I added a couple of animations, a run and a taunt. The plan for this model is to clean it up when I bring it into Blender 2.41. This is going to happen … Continue reading
Posted in Models, Textures, Visuals
4 Comments
Cal3d Progress
Finally a work in progress Blender script that I have gotten Blender 2.41 to export. However, the pipe is far from complete. A few issues need to be resolved.First one is the UV comes out wrong, it appears to be … Continue reading
Posted in Tools
19 Comments
Animation
With the new IK System from Blender, the animation process has become much easier. The new rig also helps because of the automation contraints. I also went ahead and gave the hands a full set of fingers because I am … Continue reading
Castle Project
A castle project has been initiated in to production. The goal of the project is to create a large immersive castle world. The castle will contain everything from the royal court, servants living quarters to armory, keep, shops, inn, smithing, … Continue reading
Posted in Visuals
8 Comments