Archive for the 'Media' Category

WOMBAT 0.4.0 and 0.4.1 released

Friday, October 31st, 2008

The WOMBAT team is happy to announce the release of WOMBAT 0.4.0 and 0.4.1
New features in these versions include:

Completely revamped look and feel
Support for users and roles
Actions that change the server’s data
Custom icons that reflect the content of the media, if possible
New stock icons from the Tango project
Display total number of files under a directory [...]

WOMBAT 0.3.0 released.

Wednesday, August 13th, 2008

The WOMBAT team is happy to announce the release of WOMBAT 0.3.0
See the full announcement for details, and check out the live demo.

WOMBAT 0.1.1 released.

Sunday, July 6th, 2008

Thanks to Thomas Ingham aka. magnethead, WOMBAT now uses CSS instead of tables for layout elements. While he was at it, Tom also revamped the colour scheme.
This got me to work on some user interface issues myself, getting you a new WOMBAT look as well as improved navigation.
As always, check out the live demo.

WOMBAT 0.1.0 released.

Saturday, July 5th, 2008

I’m happy to announce the first alpha release of WOMBAT.
WOMBAT provides a nicer web frontend to the WorldForge media repository.
The 0.1.0 release provides the basic functionality of browsing the media repository:

A directory view listing subdirectories and files in the shown directory
A file view showing detailed information about the file and a file preview
A search function [...]

WOMBAT 0.0.4 released.

Friday, July 4th, 2008

WOMBAT 0.0.4 has been released today.
Changes to version 0.0.3 include

Files are now grouped by type in the directory view
The file view has preview for text, image and sound files

As always, my home box runs a demo site.

WOMBAT 0.0.3 released.

Wednesday, July 2nd, 2008

Probably the last release of the current sprint, I’m glad to announce WOMBAT 0.0.3.
Changes to 0.0.2:

Only scan media repository once
Show “Latest Additions”

As before, my home box has a demo.

WOMBAT 0.0.1 released.

Tuesday, July 1st, 2008

The WorldForge team is proud to present the first release of WOMBAT, the WorldForge Open Media Browser/Archive Tool.
WOMBAT aims to improve the user experience browsing our media repository by providing a nice web front-end and, in later versions, search (and maybe even upload) features.
As you can tell from the version number, WOMBAT is still very [...]

Plunger 0.1.0 released

Friday, June 22nd, 2007

Plunger version 0.1.0 has been released and is available from the WorldForge download site.
Plunger is a 3D mesh converter. It currently imports Collada, OgreXML and Sear’s object format and exports Collada, OgreXML, Sear’s object format, MD3 and a text summary about the model.
Plunger is written in Python.
Source Code tar.gz

Welcome Castlegard

Monday, November 13th, 2006

Kai finally got around to place jayr’s fantastic castle on the mason map.
Now people can start exploring the castle, and we can get started adding some gameplay.
Castle defence anyone?
Further screenshots of the castle, which should be included in the next cyphesis release, can be found at:
Approaching Castlegard
Closer look at Castlegard’s entrace
Bird’s eye
Bird’s eye 2
Morning bird’s [...]

New Texture resources

Wednesday, June 28th, 2006

Worldforge media SVN has long contained a category named \resources\texture_base
This section has now been vastly increased by the addition of imagery from north-western Europe, including lots of midieval-style buildings. Some imagery concerning plants and animal life has also be added. The imagery has been taken with texture production in mind, and it it is [...]


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