Ember progress report
Friday, May 18th, 2007I thought I should post a report of the latest progress in Ember. I’m planning for a release of 0.5.0 within a month, and I’d like to report on some of the new features.
I thought I should post a report of the latest progress in Ember. I’m planning for a release of 0.5.0 within a month, and I’d like to report on some of the new features.
Ember version 0.4.3 has been released and is now available from the WorldForge download site.
Ember is a 3d client for the WorldForge project. It uses the Ogre 3d graphics library for presentation and CEGUI for its GUI system.
This release includes the new libwfut library for media updates, removing the need for an external java updater. [...]
Ember version 0.4.2 has been released and is now available from the WorldForge download site.
Ember is a fully functional 3d client for the WorldForge project. It’s meant to be as extensible as possible, to allow for future world builders to adapt it to their worlds or games.
This release updates the authoring tools, adds a dynamic [...]
Ember 0.4.2 release candidate 4 is now available. It’s available prepackaged for both Linux and Windows from these locations.
For Linux
For Windows
A source package is also available:
ember-0.4.2rc4.tar.bz2
ember-media-0.4.2rc4.tar.gz
The media comes in a separate tarball, and must be installed to
PREFIX/share/ember/media
so that you get
PREFIX/share/ember/media/shared and PREFIX/share/ember/media/user.
This release should be stable and contains no known bugs. If you have problems [...]
Something that Ember’s been missing for a long time now is a dynamic sky. Instead it has had a static sky, with a static sun, always shown as middle of the day.
However, through the addition of the Caelum project from the Ogre community Ember now finally has a dynamic sky. Some screenshots for your viewing [...]
After finally releasing Ember 0.4.1 I’ve been able to focus on adding some new features. The most sought after was at last adding the ability to move things in the world. This would seem like a basic feature that would have been present years ago, but for some reason it never made it into the [...]
Ember version 0.4.1 has been released and is now available from the WorldForge download site.
Ember is a fully functional 3d client for the WorldForge project. It’s meant to be as extensible as possible, to allow for future world builders to adapt it to their worlds or games.
This release is the first to use Ogre 1.2. [...]
I’m trying to get a new version of Ember out, hopefully this week. In the meantime I want to show some screenshots of the new male mesh that Jayr has been working on. By using the model definition system in Ember, it’s possible to define different “parts” of the model, such as “/torso/cloth/green” or “/torso/cloth/red”. [...]
Ember version 0.4.0 has been released and is now available from the WorldForge download site.
Ember is a fully functional 3d client for the WorldForge project. It’s meant to be as extensible as possible, to allow for future world builders to adapt it to their worlds or games.
This release adds a lot of new features and [...]
There haven’t been any cvs checkins to Ember for more than a month, so I though I should post a note about the current development status. The reason for there not being any checkins is that I moved to a new place at the beginning of the month, and haven’t had internet since. I’ll probably [...]