Archive for the 'Clients' Category

Ember 0.4.2 release candidate 4

Sunday, February 18th, 2007

Ember 0.4.2 release candidate 4 is now available. It’s available prepackaged for both Linux and Windows from these locations. For Linux For Windows A source package is also available: ember-0.4.2rc4.tar.bz2 ember-media-0.4.2rc4.tar.gz The media comes in a separate tarball, and must be installed to PREFIX/share/ember/media so that you get PREFIX/share/ember/media/shared and PREFIX/share/ember/media/user. This release should be [...]

Sear 0.6.3 Released

Tuesday, February 6th, 2007

Sear 0.6.3 has now been released. This version of Sear has a new method of representing character appearance based on clothing entities. It also fixes a crasher bug many users were reporting on Intel hardware. It also uses the newer Guichan 0.5.0 library.

Stars above us

Saturday, November 4th, 2006

Something that Ember’s been missing for a long time now is a dynamic sky. Instead it has had a static sky, with a static sun, always shown as middle of the day. However, through the addition of the Caelum project from the Ogre community Ember now finally has a dynamic sky. Some screenshots for your [...]

We have movement!

Tuesday, September 19th, 2006

After finally releasing Ember 0.4.1 I’ve been able to focus on adding some new features. The most sought after was at last adding the ability to move things in the world. This would seem like a basic feature that would have been present years ago, but for some reason it never made it into the [...]

Ember 0.4.1 release

Tuesday, September 5th, 2006

Ember version 0.4.1 has been released and is now available from the WorldForge download site. Ember is a fully functional 3d client for the WorldForge project. It’s meant to be as extensible as possible, to allow for future world builders to adapt it to their worlds or games. This release is the first to use [...]

New male media in Ember

Tuesday, July 25th, 2006

I’m trying to get a new version of Ember out, hopefully this week. In the meantime I want to show some screenshots of the new male mesh that Jayr has been working on. By using the model definition system in Ember, it’s possible to define different “parts” of the model, such as “/torso/cloth/green” or “/torso/cloth/red”. [...]

Updated Sear 0.6.2 Binary for OS-X

Wednesday, July 12th, 2006

I’ve just uploaded an updated Mac binary of Sear 0.6.2 to SourceForge. This should hopefully resolve some of the crashes people have experienced. In particular, re-sizing the window, and changing into / from fullscreen mode now works correctly. This release will work on computers running OS-X versions 10.3.9 and 10.4.x, including Intel-based Macs, but is [...]

Sear 0.6.2 Released

Tuesday, June 27th, 2006

Sear 0.6.2 has been released. This version has task support allowing basic building tasks to be performed.

Eris 1.3.11 Released

Sunday, June 25th, 2006

Eris version 1.3.11 has been released and is now available from the WorldForge download site. Eris is the WorldForge client-side session layer, used by many existing clients. This release adds support for Task objects, which can be presented to the user, and display a live progress value (based on client side prediction). The API is [...]

Getting the castle into the system

Friday, April 28th, 2006

It has taken a lot of mangling, bug fixing, and even some new features, but I have finally got xrenmilay’s excellent keep model into the system. Here is a view in sear of the keep placed in a quiet valley in Moraf, just to the east of the pig sty. There are still some client [...]


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