Archive for the 'Libraries' Category

WFMath 0.3.5 Release

Saturday, August 19th, 2006

WFMath version 0.3.5 has been released and is available from the WorldForge download site. WFMath, or the WorldForge Math library’s main focus is geomotric objects, and it has classes for several shapes as well as the basic math objects, points, vectors, matrices and quaternions. It is required by all WorldForge components.
This release is aimed at […]

Eris 1.3.11 Released

Sunday, June 25th, 2006

Eris version 1.3.11 has been released and is now available from the WorldForge download site.
Eris is the WorldForge client-side session layer, used by many existing clients.
This release adds support for Task objects, which can be presented to the user, and display a live progress value (based on client side prediction). The API is straightforward, […]

Atlas-C++ 0.6.0 Release

Wednesday, April 19th, 2006

Atlas-C++ version 0.6.0 has been released and is now available from the WorldForge download site.
Atlas-C++ is the standard implementation of the WorldForge Atlas protocol. This release is functionaly identical to the second release candidate for 0.6.0 and is the first release in the new 0.6 series. This release is primarilly aimed at developers and users […]

Eris 1.3.10 Released

Wednesday, January 4th, 2006

Eris version 1.3.10 has been released and is now available from the WorldForge download site.

This release focuses on fixing bugs encountered during the release of Sear 0.6.0, improvements in how Eris complies with the Atlas spec, and the addition of various smaller features. Notably, calendar data on the world can now be retrieved and decoded […]

Eris 1.3.9 Released

Tuesday, October 25th, 2005

Eris version 1.3.9 has been released and is now available from the WorldForge download site.

This release adds support for limiting the rate at which data is requested from the server based on the connection speed, and hence fixes many problems connecting to servers on slow or assymmetric links. Support for processing arbitrary data on Move […]

Getting emotional

Thursday, October 20th, 2005

Eris has supported receiving in-game emotes for some time, but the feature has gone unused since no client actually sends or uses them. To remedy this, I’ve followed Al’s suggestion and added support send sending emotes on Eris::Avatar. The API is extremely simple, so client authors can hopefully incorporate support very quickly.

Eris Action support

Wednesday, October 19th, 2005

Latest CVS eris now correctly routes all in-game Atlas operations inherited from ‘action’ out to Entity’s Acted signal. This is a feature that has been broken for a long time, and enables client to start deploying single-shot animations in the world, for almost anything: talking, eating, combat. Many of the existing Cal3D models already contain […]

Sage 0.1.2 Release

Tuesday, October 18th, 2005

Sage 0.1.2 is released and is available for download at the WorldForge download site.
Sage is a small C library providing a convenient way of accessing OpenGL extensions for applications using SDL. It is automatically generated from the glext.h header file defining the extensions.
This release improves the portability of binary builds and is built from […]

Atlas-C++ 0.5.2 Release

Monday, October 17th, 2005

Atlas-C++ version 0.5.2 has been released and is now available from the WorldForge download site.
Atlas-C++ is the standard implementation of the WorldForge Atlas protocol. This is the latest release on the stable branch. This release is primarilly aimed at server administrators running 0.3 or 0.4 series versions of cyphesis. This branch of Atlas-C++ has not […]

Initial Eris LOOK-throttling

Monday, October 17th, 2005

A basic scheme for limiting how fast Eris sends LOOK requests to the server is now committed to CVS - combined with some other fixes from Al, most of the server disconnection issues appear to be resolved. Further stress testing is needed to tune the algorithm, but the basic idea is there. Expect a new […]


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