Archive for the 'Tools' Category

WOMBAT 0.0.3 released.

Wednesday, July 2nd, 2008

Probably the last release of the current sprint, I’m glad to announce WOMBAT 0.0.3.
Changes to 0.0.2:

Only scan media repository once
Show “Latest Additions”

As before, my home box has a demo.

WOMBAT 0.0.1 released.

Tuesday, July 1st, 2008

The WorldForge team is proud to present the first release of WOMBAT, the WorldForge Open Media Browser/Archive Tool.
WOMBAT aims to improve the user experience browsing our media repository by providing a nice web front-end and, in later versions, search (and maybe even upload) features.
As you can tell from the version number, WOMBAT is still very […]

Plunger 0.1.0 released

Friday, June 22nd, 2007

Plunger version 0.1.0 has been released and is available from the WorldForge download site.
Plunger is a 3D mesh converter. It currently imports Collada, OgreXML and Sear’s object format and exports Collada, OgreXML, Sear’s object format, MD3 and a text summary about the model.
Plunger is written in Python.
Source Code tar.gz

Wfut in Ember

Monday, March 5th, 2007

Thanks to some really great work from Simon, the WFUT tool is now ported to C++ as the libwfut library. While some work still remains, it’s already been integrated into Ember. This means that Ember no longer needs to rely on Java and the external WFUT tool to do media updates. Hopefully this will remove […]

WFUT 1.1

Tuesday, February 6th, 2007

WFUT (WorldForge Update Tool) version 1.1 has been released. The main change in this version is the ability to work with a read-only source and download updates into a separate location. Several bug fixes are also present.
WFUT is a Java program designed to ease media updates for WorldForge clients, although it can be used to […]

EntityForge 0.2.2 Windows Binary

Sunday, May 28th, 2006

A Windows binary for EntityForge is now available from the WorldForge download site. To test, please download the zip file, and run the entityforge.exe file inside it.
entityforge-0.2.2.1-test1.x86.win32.zip

WFUT Developer Release

Thursday, May 25th, 2006

A developer release of WFUT is now available. This release is aimed at packagers using WFUT in their products and server channel maintainers. This version of WFUT stores a channel information file inside the channel directory itself instead of in a separate “channels” directory. This allows invokation of WFUT like “java -jar WFUT.jar update .” […]

EntityForge 0.2.2 Release

Saturday, May 20th, 2006

EntityForge version 0.2.2 has been released and is now available from the WorldForge download sites.

EntityForge is a 3D graphical media display, animation and manipulation tool, and is provided for artists and animators to try out their work.

Cal3d Progress

Tuesday, February 14th, 2006

Finally a work in progress Blender script that I have gotten Blender 2.41 to export. However, the pipe is far from complete. A few issues need to be resolved.First one is the UV comes out wrong, it appears to be rotated 90 degrees counter clockwise. See Figure
Second problem is I am unable to […]

A Simple to Use Map Format for Cities and Dungeons

Friday, January 20th, 2006

A problem slowing the creation of maps is that there are no easy to use tools for doing it. There is a building editor in Ember, and although it is quite flexible, it is not yet very intuitive to use, and operates on a quite detailed level.
So here’s a suggestion for a very simple […]


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