Archive for November, 2006

The 12 million dollar project

Saturday, November 18th, 2006

I’ve added Worldforge to the Ohloh code metric system. The entry can be found here.
According to them, Worldforge would cost ~12 million USD to produce from scratch. Yeah…

Welcome Castlegard

Monday, November 13th, 2006

Kai finally got around to place jayr’s fantastic castle on the mason map.
Now people can start exploring the castle, and we can get started adding some gameplay.
Castle defence anyone?
Further screenshots of the castle, which should be included in the next cyphesis release, can be found at:
Approaching Castlegard
Closer look at Castlegard’s entrace
Bird’s eye
Bird’s eye 2
Morning bird’s […]

Stars above us

Saturday, November 4th, 2006

Something that Ember’s been missing for a long time now is a dynamic sky. Instead it has had a static sky, with a static sun, always shown as middle of the day.
However, through the addition of the Caelum project from the Ogre community Ember now finally has a dynamic sky. Some screenshots for your viewing […]


UA-925252-3