Saturday 15th of November, 2008 by alriddoch
WFMath version 0.3.8 has been released and is available from the WorldForge download site. WFMath, or the WorldForge Math library’s main focus is geometric objects, and it has classes for several shapes as well as the basic math objects, points, vectors, matrices and quaternions. It is required by all WorldForge components.
This release is aimed at all developers.
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Monday 3rd of November, 2008 by Simon
libwfut 0.2.1 has been released and is available from the WorldForge download site. WFUT is a content distribution system initially intended to provide media updates for WorldForge clients. libwfut is a C++ implementation of the client side functionality.
This release allows downloads to be aborted, contains some sample python front-ends and fixes a few small bugs. This version will also use a systemwide installation of tinyxml if available.
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Friday 31st of October, 2008 by kai
The WOMBAT team is happy to announce the release of WOMBAT 0.4.0 and 0.4.1
New features in these versions include:
- Completely revamped look and feel
- Support for users and roles
- Actions that change the server’s data
- Custom icons that reflect the content of the media, if possible
- New stock icons from the Tango project
- Display total number of files under a directory to simplify browsing
As always, the WOMBAT demo page has the current version for you to test.
Posted in Media, Tools | No Comments »
Tuesday 28th of October, 2008 by alriddoch
Cyphesis version 0.5.17 has been released and is now available from the WorldForge download site.
Cyphesis is a small to medium scale server for WorldForge games, with builtin AI. This version includes the demo game Mason which is currently in development. This release is intended for server administrators wishing to run a Mason server and World developers developing new worlds or game systems. Read the rest of this entry »
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Tuesday 9th of September, 2008 by erik
Ember version 0.5.4 has been released and is now available from the WorldForge download site.
Ember is a 3d client for the WorldForge project. It uses the Ogre 3d graphics library for presentation and CEGUI for its GUI system.
This release incorporates the results from the three Google Summer of Code projects. The entity creator is greatly expanded, with scripting functionality, there’s now proper support for terrain modifiers and there’s a working sound system in place.
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Sunday 17th of August, 2008 by alriddoch
Mercator 0.2.6 has been released and is now available from the WorldForge download site.
Mercator is a library for handling procedural world data, especially terrain. It is used by all WorldForge components. This API is still in development, and changes with each version.
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Saturday 16th of August, 2008 by erik
A binary package for Ember 0.5.3 is now available from here. DirectX 9.0c needs to be installed for it to work.
In addition to that, we now provide a development package for win32, to be found here.
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Wednesday 13th of August, 2008 by kai
The WOMBAT team is happy to announce the release of WOMBAT 0.3.0
See the full announcement for details, and check out the live demo.
Posted in Media, Tools | No Comments »
Tuesday 8th of July, 2008 by erik
Ember version 0.5.3 has been released and is now available from the WorldForge download site.
Ember is a 3d client for the WorldForge project. It uses the Ogre 3d graphics library for presentation and CEGUI for its GUI system.
This release fixes a couple of memory leaks and improves memory handling overall, as well as some problems with Ogre 1.4.8+ and CEGUI 0.6.1+. The admin interface has been expanded and the terrain editor has been enhanced, as well as entity movement functionality.
Note that if you compile from source, you will need to install the media too, either by using the “make releasemediarsync” make target or by installing the content of ember-media-0.5.3.tar.bz2 to PREFIX/share/ember/media
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Sunday 6th of July, 2008 by kai
Thanks to Thomas Ingham aka. magnethead, WOMBAT now uses CSS instead of tables for layout elements. While he was at it, Tom also revamped the colour scheme.
This got me to work on some user interface issues myself, getting you a new WOMBAT look as well as improved navigation.
As always, check out the live demo.
Posted in Media, Project, Tools | No Comments »